Donkey Kong 30th Anniversary Google
A Google Doodle recently commemorated the 30th anniversary of Donkey Kong, one of the earliest and most influential arcade games ever created. Created by Shigeru Miyamoto, it is among the top ten highest-grossing video games of all time and helped to popularize the platform genre. The game centers on an ape named Donkey Kong who kidnaps a woman and takes her to his own barrels; the player must control Mario, who can jump over barrels thrown at him by Donkey Kong, to save her from the ape’s clutches.
The story behind Donkey Kong
It’s easy to look at Donkey Kong, a seminal Nintendo game from 1981 and one of its earliest popular platformers, as a quaint piece of early video game history. But it was more than that for creator Shigeru Miyamoto. Donkey Kong is an expression of Miyamoto’s childhood and a reflection of his deep interest in art. This weekend marks both Donkey Kong’s official anniversary—the original arcade version launched on July 9, 1981—and Miyamoto’s 60th birthday.
How the game was made
The Donkey Kong game was made in Japan and released in North America on July 9, 1981. It’s an arcade game that involves a lot of jumping. The main character, Jumpman (Mario), must climb a construction site to rescue his girlfriend from an angry gorilla who is throwing barrels at him. Donkey Kong has appeared in various video games since its debut, and it was featured in several different television shows and movies including Saturday Night Live and Tetris Attack. Nintendo created Donkey Kong as part of its effort to compete with Sega's hit Hang-On. The company had licensed Radar Scope from Universal Studios; however, it received only limited success with that game.
Donkey Kong 30th anniversary
Today, in honor of Donkey Kong’s 30th anniversary, Nintendo is releasing a neat surprise for its fans: a brand new Google Doodle. The new doodle celebrates one of Mario’s best-known games, which introduced many of his most popular foes, including King K. Rool and Diddy Kong. While fans are definitely going to enjoy playing through Mario’s first big platformer again (don’t worry, no quarters needed), there’s something else that makes today even more special for Nintendo loyalists: Since 1981, over 60 million copies of Donkey Kong have been sold worldwide across all platforms.
Artwork from the original version
The design for Donkey Kong was inspired by Nintendo's Popeye arcade game, according to Shigeru Miyamoto, who designed both games. The storyline follows a carpenter named Jumpman as he tries to rescue his girlfriend Pauline from a giant ape known as Donkey Kong. As Jumpman runs and climbs through construction sites, vines and over girders, he must avoid being crushed by barrels and fireballs tossed by Donkey Kong. Though considered one of Nintendo's classic games, it was not a huge hit when it debuted in arcades in 1981. It has been reported that only around 200 machines were sold worldwide.
The Donkey Kong arcade machines themselves
Donkey Kong introduced a new character who would become one of Nintendo’s most iconic: Mario. The mustachioed, red-capped plumber became known for saving his girlfriend, Pauline (originally called Lady in Donkey Kong), from Donkey Kong and, later, even more baddies. He was originally called Jumpman but took on his current name with Super Mario Bros., an arcade game that also saw Mario team up with Luigi and Princess Peach. By then Jumpman had taken to jumping over barrels thrown by Donkey Kong and scaling construction sites to rescue his love—but not before fighting a giant ape in what is now one of gaming’s most famous levels: stage 3-4 of level 4-1.
Donkey Kong Google Doodle
Donkey Kong classic is an arcade game developed by Nintendo and released in 1981. Pac-Man [a] is a maze game developed and published by Namco in 1980 for arcades. Pac-Man[a] is one of four games released under the Arcade game series trademark, released in 2016 for Xbox One, PlayStation 4, and PC.
Pac-Man has inspired a long line of sequels, remakes and reinventions and is one of the longest running video game franchises in history. Pac-Man[a] changed the game for the arcade video game industry, which had been dominated by space shooters since Space Invaders (1978). Pac-Man popularized the character-driven action game genre, leading to a wave of action games featuring playable characters in 1981, such as Nintendo's prototype platformer Donkey Kong, Konamis Frogger, and Universal Entertainments Lady Bug.
In 2001, Namco released a port of Pac-Man[a] for various Japanese mobile phones, one of the first versions of Namco's mobile games. The game that would later become Pac-Man began development in early 1979 and took a year and five months to complete, the longest time for a video game to date. Donkey Kong is one of the most popular games developed by Nintendo and one of the first representatives of the platformer genre.
Donkey Kong turns 40 this year and remains one of the most famous video game brands in the world. Donkey Kong for Switch is out now and will be joined by another arcade classic when Sky Skipper hits Nintendo eShop in July. The new Pokemon Snap video game for Nintendo Switch is expected to release in April. The Guinness World Records recognized Space Invaders as the best arcade game of all time.
Named one of the 15 most influential video games of all time by GameSpot, the first 2021 25-year-old Resident Evil game defined the survival horror genre. The first Resident Evil game took a cinematic and immersive approach to making video games, and is widely regarded as one of the origins of Hollywood's contemporary interest in zombies. Released in 1986 and influenced by the 1979 film Alien, Metroid is known for being the first female character in the game. Worlds Biggest Pac-Man is a multiplayer browser game featuring interconnected mazes created by the user.
As Google's Marcin Vicari wrote in a corporate blog today, "Pac-Man seems like a natural addition to the Google homepage. With all due respect to Google, we can come up with other games that would really drive the homepage crazy." , Proud Pac-Man fans, we were very excited to actually interact with the Google Doodle. In 2010, the Google Doodle version of Pac-Man[a] was estimated to have been played by over 1 billion people worldwide  , so Google later gave the game its own page.
According to legend, the origin of Donkey Kong (and therefore Super Mario, who was born from Donkey Kong) stems from designer Shigeru Miyamoto's desire to create original characters based on the Popeye comic. On mobile phones and iPhones, use the game control buttons displayed on the screen (mobile devices only) to play and launch Donkey Kong Classic. In other words, the game is more likely to give you points while jumping if you hold the joystick left or right, even if you're jumping up.
On a computer, you can click "Zoom" to enlarge the classic Donkey Kong. If you want the best gaming experience, you can play Donkey Kong Country 2 in full screen mode. Thanks to the full integration of game services, you can see the best distance of your friends right in the game.
You will climb the stairs, destroy the barrels and do your best to save the lady upstairs. Your ultimate goal on the second level of the conveyor is to climb the retractable ladder when it is fully extended to Donkey Kong's waist.
Climb is only used when the number of barrels approaching exceeds the number of barrels that can be cleared with one jump. The first fireball will begin to slowly climb the stairs to catch up with the protagonist. That is, if Mario is on the left side of the tank, the fireball will pop off the left side. The protagonist starts at the bottom, where he has to climb a staircase to the first conveyor belt.
Along the way, this monstrous gorilla Donkey Kong will roll barrels over the rafters for the protagonist to dodge or jump over. Once Mario pulls out all eight spikes, this monstrous gorilla Donkey Kong will fall into his destiny, leaving Pauline alone so Mario can save Pauline. Often times the second spring will be neither perfectly long nor perfectly short - it will land somewhere between that monstrous Donkey Kong gorilla's left leg and the elevator - and you'll have to rely on your own judgment.
Spills are common in coin-operated video game consoles because designers once had a reasonable expectation that players wouldn't have the time, patience, or quarters to play for that long. Endless game play for a long time without the result of a Game Over, where the player advances to an internal counter (such as the current level number) reaching its internal limit (usually 255 or some other similar number) and "overflows". '' (For example, a highly dynamic game engine would provide endless fun for this endless game.
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